Hello, I’m

AKASH KUNDU

CREATIVE DEVELOPER

1  class Person {
2      constructor() {
3        this.name = "Akash Kundu";
4        this.traits = ["design", "dev"];
5        this.age = new Date().getFullYear() - 2001;
6      }
7  }

Things I love

FrontEnd

I'm more front end focused and love to work with Reactjs as well as pure HTML, CSS.

Javascript

I just extremely love javascript, I can’t even express how much I love javascript with just a few lines.

Creative Coding

I love creative coding because I do both coding & designing. making beautiful art with code is very satisfying to me.

About Me

Hi, my name is Akash Kundu. I am a school student and occasionally designing websites, applications, and everything in between. I do developer friendly code which is very too easy to understand and customized it as per needs.

“Simplicity is the baddest choice to be the best.“


- akash kundu

“I know I’m not successful enough, but I’m passionate enough not to worry about success.“


- akash kundu

“Creativity is the driver of an unstoppable train called Passion.”


- akash kundu

My Skillsets

HTML5

WebGL

CSS3

figma

antd

MongoDB

Gatsby

ES6

blender

Side Projects

Github Readme Stats

Github Readme Stats dynamically generates stats for github user's readmes, After github launched it's profile readme feature I thought I would do something unique and dynamic with new readme resumes so I made github-readme-stats which is now used by many people and got over 1k stars on github within 7 days, and currently it has over 10k stars. it has few cool features including `Github Extra Pins` which allows us to pin more that 6 repos in our profile.

BugVilla

Universal bug tracker for everyone! BugVilla allows team members to collaborate, discuss and kill bugs effectively.

Verly Range Slider

Verly Range Slider is one of my fun projects which uses my Verly.js physics engine, and it also got mentioned in CodepenSpark. verly range slider got viral on the net and got over 15K views on codepen.io. It uses Verlet physics to simulate those delightful dangly sliders.

Evolution Aquerium

Evolution Aquarium is based on Craig Reynold's Steering Behaviors and Flocking System, and It implements a Genetic Algorithm and mutations. Daniel Shiffman showcased this on his Youtube Channel at TheCodingTrain. And I was pleased about the humble feedback; sir Daniel Shiffman gave to me. It just boosted my confidence more and more, and motivated me to make this project better.

ShaderExpo

ShaderExpo is a purely dependency-free shader editor made in Raw WebGL API. Experiment with basic WebGL shaders on the fly. ShaderExpo Includes rich features like Inline Error Logs, AutoCompletion, Live Editing, Example Shaders, etc. ShaderExpo is also mentioned in Awesome-Webgl.

GyroDodge

Dodge! Shoot! Win! GyroDodge is a simple gyroscopic mobile game. I used device orientation API to get the alpha, gamma, delta rotations of the mobile device and then use it to control the player. also available on itch.io

QuickerPoll

QuickerPoll is a crowd-sourced real-time polling app created with React and Nodejs. QuickerPoll lets you create, edit, update, delete public polls and vote on them publicly. This project is just an example of using react, nodejs and restful APIs all together

Verly.js

Verly.js is a successor to my old Verlet.js Physics Engine. Very.js is more simple to use and very modular. Easy to integrate verlet physics engine.

Simple Rockets

Simple Rockets is an online multiplayer game made with NodeJS and Socket.io. All of the players can join the game with their unique name and play.

ParticleBrush

Amazing Drawing App With Particles. Lots Of Colorful Particles

Javascript Libraries

Verly.js

Verly.js is an easy to integrate verlet physics engine made with javascript. It is also my most popular open-source project on GitHub, so far it got over 200 stars on Github and got mentioned in codepen spark

Atomic.js

Atomic.js is a Greatly Simple 2D Physics Engine. It is collision detection and resolution engine. It can be used in 2d HTML5 games and 2d physics simulations. It uses the SAT (Separating Axis Theorem) Collision Detection and mass separation collision resolution.

Candy.js

Candy.js is CanvasAPI Rendering Toolkit Library. P5.js's methods and functions highly inspire Candy.js. But it is more geared towards simplicity and utility functions.

Creative Coding Projects

collatzSunrise

collatzSunrise

Slime

Slime

Parasites

Parasites

10PrintLine

10PrintLine

ChaosGame

ChaosGame

CirclePattern

CirclePattern

Fireworks

Fireworks

Evolution Aquerium

Evolution Aquerium

FractalTree

FractalTree

Isometric3D

Isometric3D

particleShift

particleShift

particleSystem

particleSystem

phyllotaxis

phyllotaxis

smartRockets

smartRockets

snowFlake

snowFlake

KochStar

KochStar

TextParticles

TextParticles

7SegmentDisplay

7SegmentDisplay

L-SystemCreator

L-SystemCreator

Love Hearts

Love Hearts

InfiniteTriangles

InfiniteTriangles

Concepts

Buddie Host
BugVilla
WebUI Captain Marvel
DevGuard
WebUI Firewatch
WebUI Harley Devidson
Mother's Day Special
Motionjs UI
Mobile Music Player UI
WebUI Nature
WebUI Nike
Nike HyperAce UI
WebUI Pagani
Rabindranath Tagore UI Design
The Lion King UI

Get In Touch

Thank You

Do You Have Any Queries?